663 reviews
Story-first open world with deep roleplay systems
- Arthur Morgan's character arc drives the entire campaign
- Honor System shapes choices and how the world reacts
- Five-state open world rewards slow exploration and encounters
- Camp upkeep, hunting, and fishing add layered progression
Ideal for
- Narrative-heavy single-player campaigns
- Explorers who enjoy emergent encounters
- Players willing to learn complex systems
Narrative & World
9 / 10Story quality, world design, and how worth exploring the game feels.Character & Progression System
8 / 10Depth of builds, skills, and gear that shape how your character plays.Combat & Encounter Design
6 / 10Quality of battles, enemy variety, and boss design throughout the game.
The strongest draw here is Arthur Morgan’s character-led story, backed by a huge world that keeps exploration meaningful. I’d recommend it to RPG players who value narrative depth and progression systems over fast combat, but the slow pacing and complex controls demand patience.